Its vicious trample deals an additional 2d6 points of damage to evil targets. Good: Good Attacks (Su)-The juggernaut's slam and vicious trample attacks are treated as good-aligned. Glory: Grandeur (Su)-The juggernaut inspires all allies within 30 feet, granting them a +2 morale bonus on attack rolls, saving throws, and skill checks. Its vicious trample attack deals an additional 1d6 points of fire damage. Its vicious trample deals an additional 2d6 points of damage to good targets.įire: Flaming Burst (Su)-The juggernaut's slam attack gains the flaming burst weapon special ability. All attacks made against targets in the aura (including the juggernaut) gain a +2 morale bonus on damage rolls and all critical threats are automatically confirmed.Įarth: Tremorsense (Su)-The juggernaut gains tremorsense 60 feet.Įvil: Evil Attacks (Su)-The juggernaut's slam and vicious trample attacks are treated as evil-aligned. A charmed creature follows the juggernaut and attacks what it attacks.Ĭommunity: Powerful Allies (Su)-All creatures within 60 feet of the juggernaut that share the juggernaut's alignment gain a +1 sacred bonus on attack rolls and to AC, and a +2 sacred bonus on saving throws (these are profane bonuses if the juggernaut is evil).ĭarkness: Deeper Darkness (Sp)-The juggernaut can cast deeper darkness three times per day.ĭeath: Lifesapper (Sp)-The juggernaut can cast enervation three times per day.ĭestruction: Destructive Aura (Su)-The juggernaut can emit a 30-foot aura of destruction for 10 rounds per day. Its vicious trample deals an additional 2d6 points of damage to lawful targets.Ĭharm: Friendship (Sp)-The juggernaut can cast charm monster three times per day. The sample juggernaut is keyed to the domains of Death and War-a juggernaut dedicated to some other deity has abilities based on that deity's domains.Īir: Whirlwind (Sp)-The juggernaut can cast whirlwind once per day.Īnimal: Friendly Pack (Sp)-The juggernaut can cast summon nature's ally IV (animals only) three times per day.Īrtifice: Repair (Ex)-The juggernaut's fast healing increases to 10.Ĭhaos: Chaotic Attacks (Su)-The juggernaut's slam and vicious trample attacks are treated as chaotic-aligned.
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The caster level is equal to the juggernaut's Hit Dice (CL 15th for most juggernauts). If an ability requires a saving throw, the save DC is Wisdom-based (DC 19 for most juggernauts). Keyed DomainsĪ juggernaut gain special abilities from two domains granted by the deity to which the juggernaut is dedicated. Some faiths use a juggernaut as a mobile shrine, anointing it with sacred materials and offering prayers to the divine. Juggernauts protect locations dedicated to a particular faith, their massive forms infused with divine energy that animates them and infuses them with their deity's power. Vicious Trample (Ex) A juggernaut's massive rollers deal 8d6+38 points of damage on a successful trample attack. The juggernaut loses 1 kill point every 24 hours. Add half its current total kill points as a bonus to its natural armor and spell resistance. Add its current total kill points as a bonus on its attack rolls, combat maneuver checks, caster level checks, and skill checks. Soul-Powered (Su) When a juggernaut kills a creature with at least 5 Hit Dice and an alignment two or more steps away from the juggernaut's alignment, it gains a kill point. Shrine (Ex) A juggernaut counts as a movable shrine for the deity or religion it is dedicated to.
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Str 36, Dex 11, Con -, Int -, Wis 18, Cha 1īase Atk +15 CMB +32 CMD 42 (can't be tripped)įaith-Bound (Su) A juggernaut cannot attack any creature that openly wears or displays the holy symbol or unholy symbol of the deity to which the juggernaut is dedicated unless that creature first attacks the juggernaut. Spell-Like Abilities (CL 15th concentration +10)
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Special Attacks soul-powered, vicious trample (8d6+38 plus wounding, DC 30) Init +0 Senses darkvision 60 ft., low-light vision Perception +4ĪC 26, touch 6, flat-footed 26 (+20 natural, –4 size)ĭR 10/adamantine Immune construct traits SR 22 This oppressive construct rumbles forth on deadly rollers, crushing everything in its path.